Pixel bender comes with a pixelate filter sample from Adobe which is written very carelessly to say the least.
I’ve tried creating a better version of that shader using a smarter sampling algorithm.
The filter can be downloaded here
demo:
I just finished writing the Zagat Survey Photo Contest, and the last thing I had to deal with was the facebook share button seemed to be broken, well no in real browsers just in IE, to make an annoying story short – I found out the share popup was actually working it was just hiding BEHIND the main flash component, which for performance reasons was set to wmode=”window”
So remember, IE+FLASH+FB:SHARE = display:’popup’
The full share code:
var share = {
method: 'stream.publish',
display:'popup',
message: 'Upload a photo for your chance to win a trip for two to Wynn Las Vegas!',
attachment: {
name: 'Zagat Survey',
caption: 'Zagat Survey Photo Contest',
description: (
'Take a picture of a anything that says Zagat, easily upload it by visiting zagatphotos.com and you could win The Ultimate Getaway for two at Wynn Las Vegas!'
),
href: 'http://www.zagatphotos.com',
media:[{type: 'image', src: 'http://www.zagatphotos.com/images/logo.jpg', href: "http://www.zagatphotos.com"}]
},
action_links: [
{ text: 'Join contest', href: 'http://www.zagatphotos.com/' }
],
user_message_prompt: 'win a trip for two to Wynn Las Vegas!'
};
FB.ui(share, function(response) {console.log(response)});I’ve always managed to avoid using Pixel Bender even though everybody around me (well not everybody just the super geeks) said it was exactly what I need.
I love the combination of technology and arts and Pixel Bender kind of lets you have fun with both and pretty fast too.
so I’ve been playing with it a little today and finally got this little cool tv noise effect (or kernel*) going.
you can view a demo of this here:
[ click anywhere to change video feed].
*word of the day


